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Castlevania: The Lecarde Chronicles 2 is a fan-game produced by independent free-game producer Migami Games in the year 2017. It is the sequel to Castlevania: The Lecarde Chronicles.

Unlike its predecessor, The Lecarde Chronicles 2 follows a nonlinear approach, borrowing elements from Castlevania II: Simon's Quest and various Metroidvania titles. While there is no leveling system, you may strengthen your character by collecting HP extenders, heart extenders, weapons, armor, rings, necklaces and artifacts. However, defeat is inevitable if you attempt to fight certain enemies without the necessary strength.

This game is famous among fan-made games for its gorgeous music performance, the miracle reunion of official Castlevania game voice actors, and its well presented overall atmosphere.

Characters

  • Efrain Lecarde - The main protagonist of The Lecarde Chronicles and The Lecarde Chronicles 2. A knight of the Church and ancestor of Eric Lecarde.
  • After a brave fight over the haunted events,
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    Efrain Lecarde in Castlevania: The Lecarde Chronicles 2.

    the presence of evil had vanished in the Von Viltheim district. After a few years, It's the year 1781. In the middle of the night at Segovia, Spain, Efrain received a message sent by the Pope himself After meeting with the Pope. he turns to investigate the ancient Rome remains.
  • Death - The God of Death returns to Efrain's sight in the Ancient Rome remains, it looks like if there's still scars on his head since the last battle he lost. He steals Efrain's weapon - The Lecarde Family Sword that was received from the Pope Innocent X in 1650 as a gift - and claims that his weapon will be waiting for him in France. Efrain then travels to France and begins his new adventure in a small Town called Saint Anselme Village.
    • In the top floor of Castle of Eternal Night, Death engaged in battle against Efrain, and the God of Death is knocked senseless again.
  • Von Viltheim Family Members - Since Efrain freed the demon's curse from the Von Viltheim family during his previous adventure, Efrain can now use the magical abilities from various Von Viltheim family members.
    • In the Castle of Eternal Night, an unnamed member, in ghost form, give Efrain a sword with Von Viltheim emblem on it.
      • Other four Von Viltheim equipment also exist in the Castle of Eternal Night but no actual clue were given why they were there.
    • Anna Von Viltheim: A member of the Von Viltheim family that originally meant to be the bride of one unnamed Lecarde ancestor a century ago, but was abandoned for unknown reasons. After arriving in France, she then committed suicide in desperation. Her suicide letter requested her to be buried in her wedding dress. Her body was then found in the Garden of the Dead area inside Castle of Eternal Night, but no actual clue was given as to why it was there.
      • Because of this, Anna's ghost can only be harmed with all Von Viltheim equipment dressed on.
    • Death will summon soulless corpses of Wilhelm, Friedrich and Katharina in their monstrous forms. Friedrich is the only Von Viltheim Family member who didn't give Efrain his corresponding power in this game.
  • Alucard (Adrian Fahrenheit Ţepeş) - A dhampir who is the son of Count Dracula. Alucard encountered Efrain various times in his
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    Alucard in Castlevania: The Lecarde Chronicles 2.

    adventure.
    • Town people have seen his whereabouts at near St Justine Monastery, and Efrain encountered him for the first time. Alucard knows the Lecarde emblem and recognized Efrain as a member of Lecarde clan.
    • Alucard enjoys the music in Guneron University's music room, he had a brief talk with Efrain and gives a music box to Efrain since they became friends.
    • In Castle of Eternal Night he claims that he's finding his family sword in order to protect humans form possible threats, but when found his sword he's not able to fight due to the long travel and the weak status after he's awaken. Alucard gives the sword to Efrain and Efrain defeat the Fallen Angel Lucifer successfully. After battle, a letter mentioned about the "possible threats of human" was sent to Efrain. Alucard is willing to give Efrain a "more powerful weapon" with Alucard's original sword in exchange. After reporting the quest to the church, Efrain turns to Alucard's chamber with Christine and brings Alucard's sword to its original owner.
      • The "more powerful weapon" is probably a reference of Alucard spear in various official Castlevania games, but due to an existing lawsuit, it's pretty unclear.
      • Alucard became a playable character in Boss Rush Mode of the game's July 2017 update. He has access to most of his moves he obtained since the old official games (Hell Fire, Dark Inferno, Reinforce (Dark Metamorphosis), Mist Vanishing spell and Soul Steal spell) but has a significantly low amount of HP and most of his basic actions are similar to Efrain due to game mechanics.
  • Doppelganger - Doppelganger made two surprising appearances in the game. He seems to hold a deep rage towards the original Efrain and wish to kill him in order to become him.
    • In the deepest graveyard of Sarelle Cemetery, there are strange bell rings along with noises that appears to be a funeral ceremony of none other than Efrain Lecarde himself. The Doppelganger appears in the very coffin that the ceremony master claims it's Efrain's.
    • In the Castle Horror Gallery a mysterious mirror generates a copy of anyone whose figure apparently shows in it. A soldier who once guards that area had written the way to counter the copy - bring a sword that resembles his family sword to destroy it.
      • Ironicly, Efrain did pass away in the B Ending of first game but it's unknown if they have the actual connection.
  • Servigny Family
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    Count Servigny in Castlevania: The Lecarde Chronicles 2.

    • Gregoire Count of Servigny: Birth in 1580, perished in 1662
    • Jeanne Countess of Servigny: Birth in 1585, perished in 1668.
      • Her ghost was influenced by the dark forces in the Duchy and shows in the Servigny family mansion. Slain by Efrain in 1781.
    • Maximilien Count of Servigny: Birth in 1605, dealt with demons to gain immortality and extended lifetime. The destined years of his death should be 1899; but as the dark forces of Duchy of Guillecourt rises he's awaken again and being slain by Efrain in 1781. He's the current leader of Servigny Earldom and the family has a mansion in La Mesange District.
  • La Tourvelle Family
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    Count La Tourvelle in Castlevania: The Lecarde Chronicles 2.

    • Count La Tourvelle (Nicolas Xavier de La Tourvelle, 47) He's the current leader of La Tourvelle Earldom and the family has a castle in La Perdrix District.
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      • Slain by Efrain in 1781.
    • Heloise de La Tourvelle: Birth in 1720, perished in 1745. It's rumored that she denied her family but the actual evidence/process is unclear. She was buried in the plain of Isigny District.
      • In the morning, her ghost appears, talks to Efrain about the La Tourvelle family had became evil, encourages Efrain to erase the Evil presence and gives Efrain a present as a "thank you"
    • Gabrielle de La Tourvelle: sometime during her lifetime, she was condemned to the swamp. You may find her ghost there using the Red Mirror. If you present to her the eight Black Orbs, she will gift you with one copy of The Nine Gates of the Kingdom of Shadows.
  • Albaret Family
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    Constance D' Albaret in in Castlevania: The Lecarde Chronicles 2.

    • Constance D' Albaret (41): A nun living in St Justine monastery. She was in Guernon university for a period but as dark force risen, she left Guernon university and a golden Crucifix of St Justine monastery is missing at the same time. The members of Guernon university was killed by dark forces and Delbasse City park was abandoned due to a demonic plant attacking people there. Albaret Castle was burnt down and her family has gone missing.
      • Slain by Efrain in 1781.
    • Jean D' Albaret: He's the major donor of Guneron University. After the rising of dark forces, he had gone missing along with the rest of Albaret family members A statue of him can be found in the University.
    • Two unnamed Albaret Family member - one male and another female - the female member will give Efrain several items if Efrain completed certain task (reach 100 or more maximum hearts) and the male member will give Efrain a blue crystal that is worth 1000G.
  • Duke Guillecourt (Henri de Guillecourt, 64): The current leader
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    Duke Guillecourt in Castlevania: The Lecarde Chronicles 2.

    of the Duchy of Guillecourt. He ordered his men to capture Christine and plan to sacrifice her in order to revive Lucifer and spread chaos to the world. His family castle is originally in Delbasse District but currently it's the very place that became a wasteland.
    • Slain by Efrain in 1781.
  • Christine Chanterene (17): A girl being caught by dark forces of Duchy Guillecourt and is meant
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    Christine in Castlevania: The Lecarde Chronicles 2.

    to be the sacrifice of reviving Lucifer, causing her family grief.
    • Christine is ultimately sacrificed by Guillecourt to revive Lucifer. (Ending B/C)
    • Efrain rescued Christine successfully leading to Lucifer's revival being incomplete (Ending A).
  • Lucifer: The creator and master of Castle of Eternal Night. The rumor of Castle of Eternal Night is widely spreading in the Duchy of Guillecourt - It was built in 1666, the same year that The Nine Gates of the Kingdom of the Shadows written by Aristide Torchia in Venice and brought various haunted events to people.
    • If Efrain brings Alucard's family sword to the very last duel, Lucifer will recognize the sword, with its distinguishing blue aura, being the relic of Alucard, and worse, the infamous Count Dracula. Taunted by claiming his immortal friend worthless, the curtain of Efrain's worst battle raises.
    • Efrain was unable to escape from Castle of Eternal Night and perishes during its collapse. Other knights of the Church would successfully repel Lucifer's spread of bloodshed and destruction, though Efrain's namesake and legacy was soon forgotten during this period (Ending C).
    • Efrain escaped from Castle of Eternal Night but was unable to rescue Christine. Lucifer returned to the world with his full strength and spread chaos and destruction. Efrain and other knights of Church united to fight against the demonic being. Though they were successful after several years, Efrain is left consumed with anguish over not being able to stop Lucifer's revival beforehand (Ending B).
    • In 1781, Efrain defeat the Fallen Angel Lucifer successfully with his name forever engraved in the pages of history and is thanked by Alucard via a letter for his efforts. In return for giving Alucard his weapon back, Efrain would receive a new powerful one and information on a doctor bent of defying mortality. (Ending A).

Features

  • Weapon, equipment and map: This time it's a exploration-based game, It has a subscreen system and a map system in favor of modern-style Castlevania series.
  • Sub-weapons: Five different sub-weapons available, same as previous game: Dagger, Cross, Axe, Holy Water, Diamond
    • Related items:
      • DOUBLE SHOT: Shoots 2 Sub-weapons in a row.
      • TRIPLE SHOT: Shoot 3 sub-weapons in a row.
      • QUADRUPLE SHOT: Shoot 4 sub-weapons n a row.

(If glitch being activated in Medusa boss fight, there's a way that triple shot and quadruple shot can be obtained much earlier than they originally should)

  • Aura Blast System: You can switch freely between available Aura Blast levels to perform the magic you need to unleash. It was divided into two different types: Holy Aura and Von Viltheim Aura. the two different types can be switched in-action. The current available levels in between Holy Aura and Von Viltheim Aura were divided and don't share each other. The White Orb can increase available Aura Blast level.
  • Hold aura button, then wait for charging to levels you desire to unleash specific magic. You can only release Aura Blast magic on the ground. Jumping/ducking will cancel the charging process.
    • If Efrain is damaged by an enemy while charging up for an Aura Blast, the actual amount of HP lost will be increased (From 2 times to 4 times as much as original.)
    • Level 1:
      • Holy Aura: Divine Sword
        • A quick slash with white aura on the weapon. The attack width is around 3 men's length in front of Efrain, and it deals a very high amount of damage. It's needed to break the first statue in the intro stage.
        • Cost: 8 Hearts (10 Hearts in demo).
      • Von Viltheim Aura: Gerof's Thunder Strike
        • Efrain calls upon Gerof's aid, adding an aura of power to his weapon. It increases Efrain's damage, in varying amounts depending on what he has equipped. When an enemy lands a damaging hit on Efrain, however, the green aura will be lost. It's needed to break the second statue in the intro stage. The same enhance item can be found in various candles, in the favor of the Flame Whip from the Lecarde Chronicles.
        • Cost: 30 Hearts.
    • Level 2:
      • Holy Aura: Sacred Fire
        • Shoot a fire ball with holy aura that will go across the screen. It's needed to unlock a switch in certain area.
        • Cost: 4 Hearts (5 Hearts in demo).
      • Von Viltheim Aura: Leopold's Alchemy
        • Efrain calls upon Leopold's aid, instantly freeing him of any status effects.
        • Cost: 20 Hearts.
    • Level 3:
      • Holy Aura: Holy Lances
        • Efrain throws a very high number of lances in the direction he is currently facing. Enemies unfortunate enough to be in the path of the lances receive damage roughly equivalent to a normal strike with Efrain's equipped weapon. Efrain himself is invulnerable while performing this action.
        • Cost: 25 Hearts (35 Hearts in demo's data).
      • Von Viltheim Aura: Wilheim's Strength
        • Efrain calls upon Wilheim's aid, granting him a drastic increase to his Critical Hit rate. Much like Gerof's Thunder Strike, however, any time an enemy manages to land a damaging hit on Efrain, he will lose the effect.
        • Cost: 40 Hearts.
    • Level 4:
      • Holy Aura: Angel Strike
        • Efrain summons an angelic being, who shoots an arrow that proceeds to dissolve into orbs of holy light. These orbs home in on enemies on-screen, and deal damage on contact. The arrow remains on-screen for a few seconds.
        • Cost: 50 Hearts (60 Hearts in demo's data).
      • Von Viltheim Aura: Liese's Life Recover
        • Efrain calls upon Liese's aid, resulting in a barrage of roses homing in on him. If enough roses make contact with Efrain, he receives healing equivalent to eating a drumstick.
          • The amount of health restored varies between uses, but it's very common to see 4 separate instances of healing per use. It can be upgraded by collecting a certain relic late in the game.
        • Cost: 50 Hearts.
    • Level 5:
      • Holy Aura: Holy Cross
        • Efrain summons a large cross into existence, which brings out a wave of holy power. This deals massive damage to every enemy unfortunate enough to be on-screen when the wave appears.
        • Cost: 120 Hearts
      • Von Viltheim Aura: Katharina's Shield
        • Efrain calls upon Katharina's aid, forming a protective barrier around him. This barrier will negate 6 hits before breaking. While in effect, Gerof's Thunder Strike and Wilheim's Strength will not be lost from taking a hit.
        • Cost: 90 Hearts
  • Player attribute: The player attribute is divided into several values: ATT, DEF, LCK, CRT.
    • ATT: Indicates the amount of damage dealt to enemies.
    • DEF: Indicates the capacity to resist against enemy attacks.
    • LCK: Determines the enemies' rare item drop rate.
    • CRT: Determines the critical attack's success rate.
  • Enemy damage attribute: There are five different attributes Efrain can encounter: Curse, Poisoned, Disabled, Stunned, Weak.
    • CURSE: halves Eftrain's attack power.
    • POISONED: Efrain will lose life over the course of time.
    • DISABLED: Efrain cannot use subweapons.
    • STUNNED/ Efrain cannot use the Aura blast.
    • WEAK: Lowers drastically Efrain's defense.
  • Magic relics: Since the gameplay style is more akin to modern-style Castlevania series with lots of exploration, there are collectable magic relics that will enhance Efrain's abilities.
    • Silver Wind Statuette: Grants the power of WHIRLWIND ATTACK level 1. Whirlwind can be used when Efrain is standing on the ground. Can deflect enemy shots. Consume lots of Hearts.
    • Golden Wind Statuette: Grand the power of WHIRLWIND ATTACK level 2. Upgraded Whirlwind attack has shockwaves that will spread to further area.
    • Silver Angel Statuette: Grants the power of DOUBLE JUMP.
    • Golden Angel Statuette: Grants the power of TRIPLE JUMP.
    • Silver Eagle Statuette: Grants the power of AIR DASH.
    • Golden Eagle Statuette: Grants the power of DOUBLE AIR DASH.
    • Golden Medusa Statuette: Grants the power of AIR FLOAT.

(Silver and Golden level are determined by the times you get the relic that grant you the same ability, and not related to the location you get it. e.g. If you didn't get Silver wind statue and go straight to castle machine tower to the location of golden wind statue, you will see the silver one)

  • Backpack: Increase your capacity to carry potions.
  • Large Backpack: Get Maximum capacity to carry potions.

(If you didn't buy normal backpack and head to Castle Vending machine to buy Large Backpack then normal backpack will be also listed in relic list.)

  • Red Mirror: Reveals ghosts in the red mist rooms. Location - grandfather clock in Princely Rooms, activated by Golden Clock after fight with Death.
  • Skull Emblem: Open the Skull Doors dispersed in the Castle of Eternal Night.
  • Crystal Rose: Increase Liese's Recover (Von Viltheim Aura LV.4)'s effectiveness. Location - red mist ghost woman in Underground Aqueduct; need to activate the same aura level to show her roses.
  • Bronze Key: Opens the door of Servigny Mansion.
  • Silver Key: Opens a door in Saint Justine Convent.
  • Gold Key: Opens a door in the Entrance Hall of the Castle of Eternal Night.
  • Silver Flute: Produces a nice sound that calls the ferryman.
  • Gold Flute: Produces a pure sound. Used to call the ferryman to enter a secret area, where you may find a duplicate of the Lecarde Sword (called "The Le Carde Sword"). Location - buy in the first village.
  • Spectral Staff: Allows the user to enter cursed mirrors.
  • Blood Staff: The encrusted blood gem detects the location of BLACK ORBS on the map.
  • Heart of Sun: A beautiful brooch that releases a gentle, warm air. Prevents freezing in very cold places.
  • A-Letter: Slab of marble used to assemble words.
  • Wind Bell: Pacifies strong winds. Location - after defeating Fake Efrain I.
  • Stone Hand: May be of interest. Used as a key in Servigny Mansion.
  • Golden Clock: Prevent time distortions in 1) The never ending corridor located in the undermost of Path of Truth 2) The puppet show that is supposed to be shown in the length of 150 years and many was sacrificed in the process because it's too long. 3) The clock in Princely Rooms that stores Red Mirror. Location - after defeating Death.
  • Ornamental Crucifix: A decorative element. The words "St Justine" are carved on its back.
  • Nine Gates of the Kingdom of Shadows (x3): Written in 1666, there are only 3 of them. Alongside the eight Black Orbs, all are required to get the good ending (Ending A). Locations - one after defeating Anna Viltheim, one after solving the 'choose your death' room with yellow curtains, and another one with Gabrielle de la Tourvelle in the poison swamp.
  • Thick Gauntlet: Allows Efrain to grab ropes covered by brambles. Location - poison swamp.
  • Breaker: Grants enough power to destroy rusty chains. (In New Game+, If you didn't pick Thick Gauntlet and head to Delbasse District to pick Breaker then Thick Gauntlet will be also listed in relic list.)
  • Music Box: Plays nice melodies. Serves no practical purpose, but you can collect songs for it to play in the status menu.
  • Cup of Truth: Reveals the path of truth. Required to explore the Garden of the Dead.
  • Cup of Untruth: Reveals the path of untruth. Required to enter Anna von Viltheim's tomb. - Location: behind the green mirror on the way to the Underground Aqueduct.
  • Black Orb (x8): A very strange orb that releases a disturbing light. Many of them can be collected. All are required to get the neutral (Ending B) and good endings (Ending A).
  • Day-Night System: The game builds in a Day-Night system that the time will change in a global timer and regardless how many time you spend in the area. Some enemies will change their location in between day-night transition.
  • Rosary: The Rosary makes a return in Lecarde Chronicles 2. Rosary will drop after the defeat of an enemy, or fallen debris/part of boss. It will deal massive damage to all enemies on screen, even boss.

Equipment

During your journey, you will come across many weapons, armor, rings, headgear and necklaces. You may find these items on the ground, buy them from a shop or obtain them from monsters as a rare drop.

Weapons

  • Short Sword: A basic weapon. Not really powerful.
    • Default weapon after meeting Death for the first time.
  • Broad Sword: A cheap, large sword.
    • Buy at Saint Anselme Village shop for 120G.
  • Mace: Heavy weapon that can crush weak enemies.
    • Buy at Saint Anselme Village shop for 800G (not worth it).
    • Found at Dark Forest cavern.
  • Hatchet: A heavy weapon wielded by strong men.
    • Buy at Isigny Village shop for 1000G.
  • Light Saber: Light but sharp.
    • Found at La Perdrix Falls; requires Wind Bell.
  • Bekatowa: A nice sword used by a great warrior.
    • Buy at Delbasse City shop for 2500G.
  • Courtoise: A light sword carried by noblemen.
    • Found at Delbasse Wastelands; requires Air Dash and Double Jump.
  • Tyrfing: A legendary weapon lost for centuries.
    • Found at Horror Gallery.
    • Found at Trianon.
    • Rare drop from Occupied Wheel and Lost Head enemies.
  • Battle Mace: A strong weapon for battle.
    • Buy at Ancient Library shop for 8000G.
    • Rare drop from Arachne enemy.
  • Destroyer: Crushes enemies.
    • Found at Garden of the Dead.
  • Nothung: A legendary weapon used in an ancient holy war.
    • Found at Chamber of Illusions; easier to find with the Mask of Vision.
  • Durandal: The strongest weapon that can be found. Brings hope to the heart of its owner.
    • Rare drop from Gaibon enemy.
  • Von Viltheim Sword: Owned by a famous member of the Von Viltheim Family. Also known as: Rain Slayer.
    • Received from the ghost of the red mist room in the Princely Rooms; requires Red Mirror.
  • Lecarde Sword: Family sword of the Lecardes. A gift from the Pope Innocent X in 1650.
    • Default weapon in prologue, until Death takes it away.
    • Found at Chamber of Illusions.
  • Alucard Sword: A powerful inheritance from Alucard's.
    • Received from Alucard at the Princely Rooms.
  • Le Carde Sword: Resembles family sword. Required to defeat the second Efrain Fake.
    • Found in Albamonte Ruins (hidden area accessible through the ferryman at Azur Lake); requires the Gold Flute.

Armor

  • Leather Armor: Light and cozy, but grants low protection.
    • Default armor.
  • Bronze Armor/Cuirass: Quite heavy and not really resistant.
    • Buy at Saint Anselme Village shop for 80G.
  • Ring Mail: Cheap and not really fashionable.
    • Found at Gondre Mine.
  • Iron Armor: Heavy but protective.
    • Buy at Isigny Village shop for 500G.
  • Steel Cuirass: Grants great protection.
    • Buy at Isigny Village shop for 5000G (not worth it).
    • Found at Sarelle Cemetery.
  • Hard Armor: Heavy but very resistant.
    • Buy at Delbasse City shop for 3000G.
  • Golden Ring Mail: Not really fashionable but very expensive.
    • Found at Saint Justine Convent; requires Air Dash and Double Jump.
  • Platinum Armor: High protection and a cool color scheme.
    • Found at Castle Clockwork, next to the entrance of Four Seasons Hall.
  • Heavenly Plate: A beautiful armored blessed by a French cardinal.
    • Found at Underground Aqueduct.
  • Spike Armor: Doesn't grant a good defense, but allows the wearer to traverse spikes without hurting themselves.
    • Found at Garden of the Dead; requires Circlet of Light.
  • Von Viltheim Plate: Not very resistant. It was a gift to the Von Viltheim Family. Must be worn in order to...
    • Buy at Princely Rooms shop for 1500G.
  • Fire Garb: Mediocre protection, but allows the wearer to walk through fire.
    • Found at Underground Cave, across a pit of fire.
  • Zodiac Armor: Ceremonial armor worn by sectarians.
    • Rare drop from Axe Armor enemy.
  • Guard Armor: Worn by ancient guards.
    • Rare drop from Bow Master enemy.
  • White Armor: A beautiful armor that can resist intense light energy.
    • Buy at Princely Rooms shop for 1500G.
  • Black Armor: A mysterious armor that can resist intense dark light.
    • Found at Garden of the Dead, in the looping hallway; requires the Golden Clock.

Rings

  • Lecarde Ring: Belongs to the Lecarde Family ever since 1322.
    • Default ring.
  • Turquoise: A beautiful ring that slightly increases monsters' rare item drop rate.
    • Found at Dark Forest cave; requires the double jump.
    • Rare drop from Spectral Girl enemy.
  • Lucky Ring: A strange ring that increases monsters' rare item drop rate.
    • Buy at Delbasse City shop for 5000G.
  • Ring of Arcana: A mysterious ring that greatly increases monsters' rare item drop rate.
    • Found at Princely Rooms, in the mirror room; requires the Spectral Staff
  • Bronze Ring: Slightly increases attack power.
    • Drop from Jeanne de Servigny boss.
  • Iron Ring: Moderately increases attack power.
    • Found at Saint Justine Convent.
    • Rare drop from Dark Wanderer enemy.
  • Crimson Ring: Significantly increases attack power.
    • Rare drop from Hunting Girl enemy.
  • Ring of Mars: Greatly increases the attack power.
    • Found at Chamber of Illusions; requires Black Armor.
  • Protector Ring: Slightly increases the defense.
    • Rare drop from Living Blood enemy.
    • Found in Sarelle Cemetery.
  • Safe Ring: Moderately increases the defense.
    • Found at Delbasse District, bridge area; requires Air Dash and Double Jump.
  • Shield Ring: Significantly increases the defense.
    • Rare drop from Stone Rose enemy.
  • Angel Ring: Greatly increases the defense.
    • Rare drop from Devil Worshipper C enemy.
  • Guardian Ring: The best defense ring.
    • Found at Underground Aqueduct; requires the Triple Jump, Double Air Dash, and Raven Headband equipped.
  • Von Viltheim Ring: Slightly increases many statuses. It's also important for...
    • Received from Alucard at the Horror Gallery.
  • Ring of Fury: Grants great power but dramatically lowers defense.
    • Default ring in "Ring of Fury" Mode. Removing it does not remove its effects for the rest of the game.
    • Rare drop from Balkan enemy.
  • Jupiter Ring: Reinforces ATT, DEF and LCK.
    • Buy at Princely Rooms shop for 60000G.

Headgear

  • Lecarde Headband: Increases its owner's faith.
    • Default headgear.
  • Mask of Zoe: Materializes invisible monsters.
    • Buy at Isigny Village shop for 1000G.
    • Rare drop from Widow enemy.
  • Mask of the Moon: Use it to detect breakable walls.
    • Rare drop from Slogra enemy.
    • Found at Underground Aqueduct.
  • Aura Headband: Possesses a great power. Increases the Aura's charging speed.
    • Rare drop from Water Spirit enemy.
  • Neptune Helmet: Allows the wearer to stay underwater without drowning.
    • Found at Garden of the Dead, behind a sequence puzzle.
  • Mask of Vision: Has the power to dispel illusions in the CHAMBER OF ILLUSIONS.
    • Found at Chamber of Illusions.
  • Circlet of Light: Produces a field of light that can light up the darkest places.
    • Found at Entrance Hall, through an exit from the Garden of the Dead.
  • Silver Mask: Made to resist the swamps' poisonous atmosphere while crossing them.
    • Found at Rivoire Cave.
  • Circlet of Will: Protects your mind against orientation troubles.
    • Found at La Tourvelle Castle.
  • Von Viltheim Helmet: Not really protective. Once belong to a late Von Viltheim Family member. Nevertheless it's vital for...
    • Found at Four Seasons Hall, next to the entrance of Castle Clockwork; requires the Triple Jump.
  • Gale Headband: Reduces the heart consumption of the WHIRLWIND.
    • Defeat the Death Plant miniboss at Delbasse Park, then speak to the nun at the city church.
  • Circlet of Serenity: Reduces the heart consumption of the AURA BLAST.
    • Buy at Princely Rooms shop for 50000G.
  • Retain Mask: Reduces the heart consumption of the subweapons.
    • Found at Delbasse District, underwater; requires the Neptune Helmet.
  • Raven Headband: Increases the range of the AIR DASH.
    • Found at Princely Rooms.
  • Snake Headband: Increases the range of the SLIDE MOVE.
    • Found at Underground Cave, hidden behind a breakable wall.
  • Feather Circlet: Nullifies the heart consumption of the AIR FLOAT.
    • Found at Trianon; requires the Skull Emblem.

Necklaces

  • Lecarde Cross: Family pendant. Raises its owner's bravery.
    • Default necklace.
  • Storm Pendant: Slightly increases the critical rate.
    • Found at Saint Justine Convent.
  • Rage Pendant: Increases the critical rate.
    • Found at Garden of the Dead.
  • Assault Pendant: Greatly increases the critical rate.
    • Found at Delbasse District, underwater; requires the Neptune Helmet.
  • Green Necklace: Grants 50% protection against poison status.
    • Buy at Saint Anselme shop for 1000G.
  • Blue Necklace: Grants 50% protection against cursed status.
    • Found at Servigny Mansion.
  • White Necklace: Grants 50% protection against stunned status.
    • Given to you by Heloise de La Tourvelle, at her grave at Isigny Plains at dawn.
  • Red Necklace: Grants 50% protection against disabled status.
    • Found at Gondre Mine.
  • Yellow Necklace: Grants 50% protection against weak status.
    • Found at Isigny District; requires the Thick Gauntlet.
  • Mithridate Collar: Grants full protection against poison status.
    • Found at Four Seasons Hall, near the entrance to the Chamber of Illusions; requires the Triple Jump and Double Air Dash.
  • Prayer Collar: Grants full protection against cursed status.
    • Found at Delbasse District, underwater; requires the Neptune Helmet.
  • Concentration Collar: Grants full protection against stunned status.
    • Found at Princely Rooms, hidden behind curtains.
  • Resist Collar: Grants full protection against disabled status.
    • Found at Delbasse City during night. You must have 100 hearts on hand and enter a two-story building where you can attend a spiritualists' meeting.
  • Wall Collar: Grants full protection against weak status.
    • Rare drop from Yellow Ectoplasm enemy.
  • Divine Collar: Grants full protection against all ailments.
    • Rare drop from Goliath enemy.
  • Von Viltheim Pendant: Grants 40% protection against all ailments and increases critical rate. It's also required for...
    • Found at Horror Gallery, after defeating Efrain Fake in the mirror room; requires the Spectral Staff.

Videos

CASTLEVANIA THE LECARDE CHRONICLES 2 preview

CASTLEVANIA THE LECARDE CHRONICLES 2 preview

Castlevania The Lecarde Chronicles 2 trailer

Castlevania The Lecarde Chronicles 2 trailer

 Trivia

  • The drastic change to Efrain's dressing fashion and coloring choice in between Lecarde Chronicles and Lecarde Chronicles 2 is yet to be explained.
  • Preview images [1] shows that this game can reach a maximum capacity of 220 Hearts, thus in the released game player can only reach 160 Hearts capacity without modifying the values in save data. 220 Hearts is also the maximum legit available value which can be displayed real-time on the HUD window, hence the game might be intended to make player reach 220 Hearts capacity at some point during development.
  • The "Angel Strike" spell once appears in an earlier freeware game Lost Valley, which is also created by Mig.
  • Since the Lecarde Chronicles 2 project generates positive views from public, the development team chose to give the game actual voice acting. The voice actor list included the original voice actor of Dracula (Douglas Rye) in Castlevania: Curse of Darkness and Alucard (Robert Belgrade) in Castlevania: Symphony of the Night.
  • This game has an alternate title if set the game language to Japan, called "悪魔城ドラキュラ リカード年代記2" (Akumajo Dracula Lecarde Chronicle 2) though Dracula himself did not appear in this game or involved as a part of story line.
  • The development team of Lecarde Chronicles 2 had a discussion with Konami and it seems that Konami supports the fan project by "giving them bless" and thus allows the game's public release.
  • Koji "IGA" Igarashi, the producer of DS-era official Castlevania titles, received a copy of Lecarde Chronicles 2 at his 2018 birthday party as a love-crafted present.[2]

Windowed Mode Fix and External Links

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